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Sharwyn Hucrele Medium humanoid (human), neutral evil 1/2 100 xp

  • Armor class 16 (Barkskin trait)
  • Hit points 13 (2d8+4)
  • Speed 30 ft.
  • STR 11 (0)
  • DEX 13 (+1)
  • CON 14 (+2)
  • INT 16 (+3)
  • WIS 14 (+2)
  • CHA 9 (-1)

Skills: Arcana +5, Insight +4, Persuassion +1

Senses: passive Perception 12

Languages: Common, Draonic, Goblin

Challenge: 1/2 (100 xp)


Barkskin. Sharwyn's AC can't be lower than 16.

Special Equipment. Sharwyn has a spellbook that contains the spells listed in her spellcasing trait, plus detect magic and silent image

Spellcasting. Sharwyn is a 1st-level spellcaster. Her spellcasting ability is Int (DC 13, +5 to hit w spell attacks). she has the following wizard spells prepared:

Cantrips (at will): light, prestidigitation, ray of frost
1st level (2 slots): color spray, magic missile, shield, sleep

Tree thrall. If the Gulthias Tree dies, Sharwyn dies 24 hours later.

Actions

Dagger. Melee Weapon Attack: +4 to hit, reach 5ft., one target. Hit: 4 (1d4+2) piercing damage

Actions

, 0 xp

  • Armor class
  • Hit points
  • Speed
  • STR (-5)
  • DEX (-5)
  • CON (-5)
  • INT (-5)
  • WIS (-5)
  • CHA (-5)

Languages:

Challenge: (0 xp)

Actions