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Bones McJones

Bones McJones Medium undead, Lawful evil 0 xp

  • Armor class 13 (Armor Scraps)
  • Hit points 18
  • Speed 30 ft
  • STR 10 (0)
  • DEX 14 (+2)
  • CON 15 (+2)
  • INT 6 (-2)
  • WIS 8 (-1)
  • CHA 5 (-3)

Damage Immunities:Poison

Condition Immunities:Exhaustion, Poisoned

Senses:Darkvision 60 ft, Passive Perception 9

Languages:Understands Common

Challenge: (0 xp)

Damage Vulnerabilities, Bludgeoning,

Actions

Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: (1d6 + 2) piercing damage.

Shortbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft ., one target. Hit: (1d6 + 2) piercing damage.

Dire Wolf (Find Steed)

Dire Wolf (Find Steed) Large Beast, Unaligned - 0 xp

  • Armor class 14 (Natural)
  • Hit points 37 (-)
  • Speed 50 ft
  • STR 17 (+3)
  • DEX 15 (+2)
  • CON 15 (+2)
  • INT 6 (-2)
  • WIS 12 (+1)
  • CHA 7 (-2)

Skills: Perception: +3, Stealth: +4

Senses: Passive perception 13

Languages: Common

Challenge: - (0 xp)

A large feral-looking wolf with jet black fur that seems to emit a soft black smokey mist.

Keen Hearing and Smell
The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Pack Tactics
The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 ft. of the creature and the ally isn't incapacitated or mounting this creature.,

Actions

Bite
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.