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Warhorse

Warhorse Celestial, Unaligned 1/2 100 xp

  • Armor class 11
  • Hit points 19
  • Speed 60 ft
  • STR 18 (+4)
  • DEX 12 (+1)
  • CON 13 (+1)
  • INT 6 (-2)
  • WIS 12 (+1)
  • CHA 7 (-2)

Senses: Passive Perception 11

Languages:

Challenge: 1/2 (100 xp)

Trampling Charge. If the horse moves at least 20 feet straight toward a creature and then hits it with a hooves attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, the horse can make another attack with its hooves against it as a bonus action.

Actions

Hooves. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 2d6 + 4 bludgeoning damage.