passive perception 9; Common; 1; 200; ; Multiattack. Skeletal warrior makes two melee attacks.
Longsword. Melee Weapon Attack: +4 to hit (reach 5 ft.)
one target. Hit: 7 (1d8+3) slashing damage.
Rally (Recharges after a Short or Long Rest). For 1 minute (the skeletal warrior can utter a special command or warning whenever a non hostile creature that it can see within 30 feet of it makes an attack roll or a saving throw. The creature can add a d4 to its roll provided it can hear and understand the skeletal warrior. A creature can benefit from only one Leadership die at a time. This effect ends if the skeletal warrior is incapacitated.
Reaction. Parry. The skeletal warrior adds 2 to its AC against one melee attack that would hit it. To do so)
the skeletal warrior must see the attacker and be wielding a melee weapon.; ;