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Spike (Elk) Large fey, unaligned 01-abr 0 xp

  • Armor class 10 (natural armor)
  • Hit points 13 (2d10 + 2)
  • Speed 50 ft
  • STR16 (+3)
  • DEX10 (0)
  • CON12 (+1)
  • INT6 (-2)
  • WIS10 (0)
  • CHA6 (-2)

Senses: Passive perception 10

Languages: Infernal

Challenge:01-abr (0 xp)

Charge
If the elk moves at least 20 ft straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 7 (2d6) damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone

Mount
While mounted on your steed, you can make any spell you cast that targets only you also target your steed

Telepathy
While your steed is whitin 1 mile of you, you can communicate with it telepathically

Actions

Ram
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage.