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Elk Large beast, unaligned 0 xp

  • Armor class 10 (natural armor)
  • Hit points 13 (2d10 + 2)
  • Speed 50 ft
  • STR16 (+3)
  • DEX10 (0)
  • CON12 (+1)
  • INT6 (-2)
  • WIS10 (0)
  • CHA6 (-2)

Senses: Passive perception 10

Languages: Infernal

Challenge: (0 xp)

Charge
If the elk moves at least 20 ft straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 7 (2d6) damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone

Actions

Ram
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage.