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Gorebeast of Arkavat Mutated Elf, Chaotic Evil 4 1,100 xp

  • Armor class 15 (Ravaged Armor)
  • Hit points 65 (10d8 + 20)
  • Speed 35 ft
  • STR 20 (+5)
  • DEX 12 (+1)
  • CON 17 (+3)
  • INT 14 (+2)
  • WIS 16 (+3)
  • CHA 15 (+2)

Save Throws: Strength +8, Charisma +5

Skills: Intimidation +8, Survival +6

Damage Resistances: Fire, Cold, Poison

Condition Immunities: Charmed, Frightened

Senses: Darkvision

Languages: Common, Abyssal

Challenge: 4 (1,100 xp)

Unfathomable Hatred: The Gorebeast is immune to being charmed and frightened, and has advantage against being paralyzed, poisoned, stunned or put to sleep.

Gifts of Arkavat: Burning Rage

Actions

Multiattack: The Gorebeast can do two melee attacks every turn

- Raging Slash:
Melee Weapon Attack +4, reach 5ft, one target. // HIT: 2d6 + 4 Slashing Damage

- Headbutt (Recharge 3):
Melee Weapon Attack +8, reach 5ft, one target // HIT: The Gorebeast headbutts a target, dealing 1d4 + 5 bludgeoning damage and forcing a Strenght Saving Throw (DC 15). Targets with helmets have advantage on the Save. On a fail the target gets stunned until the end of his next turn.