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Brontosaurus

Brontosaurus Gargantuan Vegetarian, Neutral Big 5 0 xp

  • Armor class 15 (Natural Armour)
  • Hit points 139/121 (9d20 + 27)
  • Speed 30 ft.
  • STR 21 (+5)
  • DEX 9 (-1)
  • CON 17 (+3)
  • INT 2 (-4)
  • WIS 10 (0)
  • CHA 7 (-2)

Save Throws: Con +6

Senses: Passive Perception 10

Languages: -

Challenge: 5 (0 xp)

Actions

Stomp. Melee Weapon Attack: +8 to hit, reach 20 ft., one
target.
Hit: 27 (5d8 + 5) bludgeoning damage, and the target must succeed on a DC 14 Strength saving throw or be knocked prone.

Tail. Melee Weapon Attack: +8 to hit, reach 20 ft., one target.
Hit: 32 (6d8 + 5) bludgeonifig damage.

Razorhorn

Razorhorn Huge Horny Boi, unaligned 2 0 xp

  • Armor class 14 (Natural)
  • Hit points 52/42 (5d12 + 10)
  • Speed 60 ft.
  • STR 19 (+4)
  • DEX 16 (+3)
  • CON 14 (+2)
  • INT 7 (-2)
  • WIS 14 (+2)
  • CHA 10 (0)

Skills: Perception +4

Senses: passiv Perception 14

Languages: Understands Sylvan

Challenge: 2 (0 xp)

Charge. If the elk moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 7 (2d6) slashing damage. If the target is a creature it must succeed on a DC 14 Strength saving throw or be knocked prone

Actions

Ram. +6 to hit, reach 10 ft., one target
Hit: 11 (2d6 + 4) bludgeoning damage

Hooves. Melee Weapon Attack: +6 to hit, reach 5 ft., one creature.
Hit 22 (4d8 + 4) bludgeoning damage.

Giant Vulture

Giant Vulture Large Necrophile, Neutral Evil 0 xp

  • Armor class 10 (Natural)
  • Hit points 28/22 (3d10 + 6)
  • Speed 10 ft., fly 60 ft.
  • STR 19 (+4)
  • DEX 16 (+3)
  • CON 14 (+2)
  • INT 7 (-2)
  • WIS 14 (+2)
  • CHA 10 (0)

Skills: Perception +3

Senses: passive Perception 13

Languages:

Challenge: (0 xp)

Keen Sight and Smell. The vulture has advantage on Wisdom (Perception) checks that rely on sight or smell

Pack Tactics. The vulture has advantage on an attack roll against a creature if at least one of the vulture's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Multiattack. The Vulture makes two attacks: one with its beak and one with its talons.

Beak. Melee Weapon Attack: +4 to hit, reach 5 ft., one target
Hit: 7 (2d4 + 2) piercing damage

Talons. Melee Weapon Attack: +4 to hit, reach 5 ft., one target.
Hit: 9 (2d6 + 2) slashing damage

Giant Constrictor Snake

Giant Constrictor Snake Huge Danger Noodle, unaligned 2 0 xp

  • Armor class 12 (Natural)
  • Hit points 76/60 (8d12 + 8)
  • Speed 30 ft., swim 30 ft.
  • STR 19 (+4)
  • DEX 14 (+2)
  • CON 12 (+1)
  • INT 1 (-5)
  • WIS 10 (0)
  • CHA 3 (-4)

Skills: Perception +2

Senses: Blindsight 10 ft. passive Perception 12

Languages:

Challenge: 2 (0 xp)

Actions

Bite. Melee Weapon Attack: +6 to hit, reach 10 ft., one creature
Hit: 11 (2d6 + 4) piercing damage.

Constrict. Melee Weapon Attack: +6 to hit, reach 5 ft., one creature.
Hit: 13 (2d8 + 4) bludgeoning damage, and the target is grappled (escape DC 16). Until this grapple ends, the creature is restrained, and the snake can't constrict another target.

Giant Scorpion

Giant Scorpion Large Danger Lobster, Unlaigned 3 0 xp

  • Armor class 15 (Natural)
  • Hit points 66/52 (7d10 + 14)
  • Speed 40 ft.
  • STR 15 (+2)
  • DEX 13 (+1)
  • CON 15 (+2)
  • INT 1 (-5)
  • WIS 9 (-1)
  • CHA 3 (-4)

Senses: Blindsight 60 ft. passive Perception 9

Languages:

Challenge: 3 (0 xp)

Actions

Multiattack. The scorpion makes three attacks: two with its claws and one with its sting.

Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target.
Hit 6 (1d8 + 2) bludgeoning damage, and the target is grappled (escape DC 12). The has two claws, each of which can grapple only one target.

Sting. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature.
Hit: 7 (1d10 +2) piercing damage, and the target must make a DC 12 Constitution saving throw, taking 22 (4d10) poison damage on a failed save, or half as much damage on a successful one.

Hadrosaur

Hadrosaur Large Scaly Boi, unaligned 1/4 0 xp

  • Armor class 11 (Natural)
  • Hit points 25/19 (3d10 + 3)
  • Speed 40 ft.
  • STR 15 (+2)
  • DEX 10 (0)
  • CON 13 (+1)
  • INT 2 (-4)
  • WIS 10 (0)
  • CHA 5 (-3)

Skills: Perception +2

Senses: passive Perception 12

Languages:

Challenge: 1/4 (0 xp)

Actions

Tail. Melee Weapon Attack: +4 to hit, reach 5ft., one creature
Hit: 7 (1d10 +2) bludgeoning damage.

Ankylosaurus

Ankylosaurus Huge Spiky Boi, unaligned 3 0 xp

  • Armor class 15 (Natural)
  • Hit points 84/68 (8d12 + 16)
  • Speed 30 ft.
  • STR 19 (+4)
  • DEX 11 (0)
  • CON 15 (+2)
  • INT 2 (-4)
  • WIS 12 (+1)
  • CHA 5 (-3)

Senses: passive Perception 11

Languages:

Challenge: 3 (0 xp)

Actions

Tail. Melee Weapon Attack: +7 to hit, reach 10 ft., one target.
Hit: 18 (4d6 + 4) bludgeoning damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be knocked prone.

Deinonychus

Deinonychus Medium Toothy Boi, unaligned 1 0 xp

  • Armor class 13 (Natural)
  • Hit points 34/26 (4d8 + 8)
  • Speed 40 ft.
  • STR 15 (+2)
  • DEX 15 (+2)
  • CON 14 (+2)
  • INT 4 (-3)
  • WIS 12 (+1)
  • CHA 6 (-2)

Skills: Perception +3

Senses: passive Perception 13

Languages:

Challenge: 1 (0 xp)

Pounce. If the deinonychus moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 12 Strength saving throw or be knocked prone. If the target is prone, the deinonychus can make one bite attack against it as a bonus action.

Actions

Multiattack. The deinonychus makes three attacks: one with its bite and two with its claws.

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target.
Hit: 6 (1d8 + 2) piercing damage.

Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target.
Hit: 6 (1d8 +2) slashing damage

Grot

Grot Tiny Disgusting, unaligned 1/4 0 xp

  • Armor class 13 (Natural)
  • Hit points 16/10 (3d4 + 3)
  • Speed 30 ft
  • STR 6 (-2)
  • DEX 14 (+2)
  • CON 13 (+1)
  • INT 4 (-3)
  • WIS 12 (+1)
  • CHA 6 (-2)

Skills: Perception +3

Senses: passive Perception 13

Languages:

Challenge: 1/4 (0 xp)

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature.
Hit: 1d4 piercing + 1d6 acid

Pteranodon

Pteranodon Medium Birb, Unaligned 1/4 0 xp

  • Armor class 13 (Natural)
  • Hit points 19/13 (3d8)
  • Speed 10 ft., fly 60 ft
  • STR 12 (+1)
  • DEX 15 (+2)
  • CON 10 (0)
  • INT 2 (-4)
  • WIS 9 (-1)
  • CHA 5 (-3)

Skills: Perception +1

Senses: passive Perception 11

Languages:

Challenge: 1/4 (0 xp)

Flyby. The pteranodon doesn't provoke an opportunity attack when it flies out of an reach.

Actions

Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target.
Hit: 6 (2d4 + 1) piercing damage