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Mundane Guardian

Mundane Guardian Undead Construct(Large(, Neutral 0 xp

  • Armor class 19 (Armored + Shield)
  • Hit points 70
  • Speed 50
  • STR 18 (+4)
  • DEX 14 (+2)
  • CON 20 (+5)
  • INT 3 (-4)
  • WIS 3 (-4)
  • CHA 3 (-4)

Damage Resistances: Necrotic, Force

Condition Immunities: Blinded, Charmed, Deafened, Frightened, Petrified, Poisoned

Senses: Blindsight 120 ft.

Languages:

Challenge: (0 xp)

Whenever the Guardian moves, he can move through enemies, but cannot end on their space. Additionally, when the guardian moves out of the reach of an enemy, opportunity attack will always miss.

Actions

Longsword: Melee weapon attack: +8 to hit, reach 5ft., one target. Hit: 1d10+4 slashing damage. The target must make a DC 13 constitution saving throw or have its speed lowered by 5 for 24 hours. Their speed can't fall below 5 ft.

Broken Guardian

Broken Guardian Undead Construct (medium), Neutral 0 xp

  • Armor class 17 (Armored)
  • Hit points 89
  • Speed 40ft.
  • STR 20 (+5)
  • DEX 12 (+1)
  • CON 20 (+5)
  • INT 3 (-4)
  • WIS 3 (-4)
  • CHA 3 (-4)

Damage Resistances: Necrotic force

Condition Immunities: Blinded Charmed Deafened Frightened Petrified Poisoned

Senses: Blindsight 120ft.

Languages:

Challenge: (0 xp)

Actions

Greatsword: Melee Weapon Attack: +8 to hit reach 5ft. one target. Hit: 3d12+10 slashing damage.