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Owl Tiny beast, unaligned 0 10 xp

  • Armor class 11
  • Hit points 1 (1d4-1)
  • Speed 5 ft., fly 60 ft.
  • STR 3 (-4)
  • DEX 13 (+1)
  • CON 8 (-1)
  • INT 2 (-4)
  • WIS 12 (+1)
  • CHA 7 (-2)

Skills: Perception +3, Stealth +3

Senses: Darkvision 120 Ft., passive Perception 13

Languages:

Challenge: 0 (10 xp)

Flyby. The owl doesn't provoke opportunity attacks when it flies out of an enemy's reach.

Keen Hearing and Sight. The owl has advantage on Wisdom (Perception) checks that rely on hearing or sight.

Actions

Talons. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: (1d1) slashing damage.

Giant Ape Huge beast, unaligned 7 2 xp

  • Armor class 12
  • Hit points 157 (15d12+60)
  • Speed 40 ft., climb 40 ft.
  • STR 23 (+6)
  • DEX 14 (+2)
  • CON 18 (+4)
  • INT 7 (-2)
  • WIS 12 (+1)
  • CHA 7 (-2)

Skills: Athletics +9, Perception +4

Senses: Passive Perception 14

Languages:

Challenge: 7 (2 xp)

Actions

Multiattack. The ape makes two fist attacks.

Fist. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: (3d10 + 6) bludgeoning damage.

Rock. Ranged Weapon Attack: +9 to hit, reach 50/100 ft., one target. Hit: (7d6 + 6) bludgeoning damage.