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Goblin Small humanoid (goblinoid), neutral evil 1/4 50 xp

  • Armor class 13 (leather armor)
  • Hit points 7 (2d6)
  • Speed 30 ft
  • STR8 (-1)
  • DEX14 (+2)
  • CON10 (0)
  • INT10 (0)
  • WIS8 (-1)
  • CHA8 (-1)

Skills: Stealth +6

Senses: darkvision 60 ft, passive Perception 9

Languages: Common, Goblin

Challenge: 1/4 (50 xp)

Nimble Escape: The goblin can take the Disengage or Hide action as a bonus action on each of its turns

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ACTIONS

Scimitar: Melee Weapon Attack: +4 to hit, reach 5 ft, one target. Hit: 5 (1d6 + 2) slashing damage

Shortbow: Ranged Weapon Attack: +4 to hit, range 80/320 ft, one target. Hit: 5 (1d6 + 2) piercing damage.

Actions