Antimagic Susceptibility: The living spellbook is incapacitated while in the area of an antimagic field. Unlike other animated objects, it is not adversely affected by dispel magic.
Eschew Materials: The living spellbook requires no material components for spellcasting.
Immutable Form: The living spellbook is immune to any spell or effect that would alter its form.
Magic Resistance: The living spellbook has advantage on saving throws against spells and other magical effects.
Spellcasting: The living spellbook is a 12th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 16, +8 to hit with spell attacks). The living spellbook has the following wizard spells prepared:
Cantrips (at will): chill touch, mage hand, mending, minor illusion, poison spray
1st level (4 slots): magic missile, ray of sickness, shield, thunderwave
2nd level (3 slots): mirror image, misty step, scorching ray
3rd level (3 slots): counterspell, fireball, hypnotic pattern
4th level (3 slots): banishment, Evard's black tentacles, polymorph
5th level (2 slots): animate objects, cone of cold
6th level (1 slots): disintegrate