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Young White Dragon (Edited) Large dragon, chaotic evil 6(?) 2,300 xp

  • Armor class 16 (Natural Armor)
  • Hit points 100 (14d10+23)
  • Speed 40 ft., burrow 20 ft., fly 80 ft., swim 40 ft.
  • STR 18 (+4)
  • DEX 10 (0)
  • CON 18 (+4)
  • INT 6 (-2)
  • WIS 11 (0)
  • CHA 12 (+1)

Save Throws: Dex +3, Con +7, Wis +3, Cha +4

Skills: Perception +6, Stealth +3

Damage Immunities: Cold

Senses: Blindsight 30 Ft., Darkvision 120 Ft., PP 16

Languages: Common, Draconic

Challenge: 6(?) (2,300 xp)

Ice Walk: The dragon can move across and climb icy surfaces without needing to make an ability check. Additionally, difficult terrain composed of ice or snow doesn't cost it extra moment.


Multiattack: The dragon makes two attacks: one with its bite and one with its claws.

Bite: Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: (2d10 + 4) piercing damage plus (1d8) cold damage.

Claw: Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: (2d6 + 4) slashing damage.

Cold Breath (Recharge 5-6): The dragon exhales an icy blast in a 30-foot cone. Each creature in that area must make a DC 14 Constitution saving throw, taking 18 (4d8) cold damage on a failed save, or half as much damage on a successful one.