___Healer.
When you use a healer's kit to stabilize a dying creature, that creature also regains 1 hit point.
As an action, you can spend one use of a healer's kit to tend to a creature and restore 1d6 + 4 hit points to it, plus additional hit points equal to the creature's maximum number of hit dice. The creature can't regain hit points from this feat again until it finishes a short or long rest.
___Multiattack. Ireena makes two Melee weapon attacks.
Shortsword. Melee Weapon Attack: +3 to hit reach 5 ft. one target.
Hit:4 (1d6 + 1) piercing damage.
___Rapier. Melee Weapon Attack: +3 to hit reach 5 ft. one target.
Hit:5 (1d8 + 1) piercing damage.
Reactions
Parry. The noble adds 2 to its AC against one melee attack that would hit it. To do so the noble must see the attacker and be wielding a melee weapon.