Party level: to



Change class color:
Back to default color


Sorry guys, I need to pay server's bills.
=_=
Download PDF
Liked it?
Support on Patreon


Contacts:
if you have any ideas, email me

if you want to help me, you can donate :3
Webmoney Yandex

Share your spellbook:
In Tobolar we trust!
Last monsters:
What do you think?
http://beta.hardcodex.ru :3

Scout; Medium Goliath; CN; 14; leather; 25; 5d8+5; 30 ft; 11; 16; 12; 11; 13; 11; ; Nature +4 Perception +5, Stealth +6 0 xp

  • Armor class Survival +5; ; ; ; passive Perception 15; Common (Giant; ; ; ; Multiattack. The scout makes 2 melee attacks or 2 ranged attacks.

    Shortsword. Melee Weapon Attack: +5)
  • Hit points Hit: 6 (1d6+3) piercing damage.

    Longbow. Ranged Weapon Attack: +5 to hit (Hit: 7 (1d8+3) piercing damage.; ; Keen Hearing and Sight. Scout has advantage on WIS (Perception) checks that rely on hearing and sight.

    Stone's Endurance: When this creature takes damage)
  • Speed it can use it's reaction to decrease that damage by 1d12. Add Con mod to total. Can do this once per long rest.

  • STR (-5)
  • DEX (-5)
  • CON (-5)
  • INT (-5)
  • WIS (-5)
  • CHA (-5)

Languages:

Challenge: (0 xp)

Actions

Winter Wolf; Large monstrosity; NE; 13; natural; 75; 10d10+20; 50 ft.; 18; 13; 14; 7; 12; 8; ; Perception +5 Stealth +3; ; Cold; ; passive Perception 15; Common, Giant 0 xp

  • Armor class Winter Wolf; 3; ; ; Bite. Melee Weapon Attack: +6 (Hit: 11 (2d6+4) piercing damage. If target creature is a creature)
  • Hit points it must succeed on a DC 14 Strength saving throw or be knocked prone.

    Cold Breath (Recharge 5-6). The wolf exhales a blast of freezing wind in a 15 ft. cone. Each creature in that area must make a DC 12 DEX save (taking 18 (4d8) cold damage on a failed save)
  • Speed or half as much on a successful one.; ; Keen Hearing and Smell. Advantage on Wisdom (Perception) checks that rely on hearing or smell.

    Pack Tactics. Advantage on attack rolls against a creature if at least one of the wolf's allies is within 5 ft of the creature and the ally isn't incapacitated.

    Snow Camouflage. The wolf has advantage on DEX (Stealth) checks made to hide in snowy terrain.
  • STR (-5)
  • DEX (-5)
  • CON (-5)
  • INT (-5)
  • WIS (-5)
  • CHA (-5)

Languages:

Challenge: (0 xp)

Actions

Giant Eagle; Large Beast; NG; 13; ; 26; 4d10+4; 10ft. fly 80 ft.; 16; 17; 13; 8; 14; 10; ; Perception +4; ; ; ; passive Perception 14; Giant Eagle, understands Common and Auran but can't speak them; 1; ; ; Multiattack. The eagle makes 2 attacks: one with it's beak and one with its talons.

Beak. Melee Weapon Attack: +5
0 xp

  • Armor class Hit: 6 (1d6+3) piercing damage

    Talons. Melee Weapon Attack: +5 (Hit:10 (2d6+3) slashing damage.; ; Keen Sight. The eagle has advantage on Wisdom (Perception) checks that rely on sight.)
  • Hit points
  • Speed
  • STR (-5)
  • DEX (-5)
  • CON (-5)
  • INT (-5)
  • WIS (-5)
  • CHA (-5)

Languages:

Challenge: (0 xp)

Actions

Goliath Shaman; Medium Goliath Druid lvl 5; CN; 13; ; 44; 5d8+5; 30 ft; 10; 14; 10; 10; 16; 14; INT +3 WIS +56; Medicine +6, Survival +6; ; ; ; passive Perception 13; Common 0 xp

  • Armor class Druidic (Giant; ; ; ; Glaive. Melee Weapon Attack: +3)
  • Hit points Hit: 1d10 reach 10ft. slashing.

    Beast Shape: Bonus Action transform into a Winter Wolf or Giant Eagle

    ; ; Spellcasting: WIS (Spell save - 14)
  • Speed Spell Attack +6
    Cantrips: Resistance
  • STR Thorn Whip (-5)
  • DEX Poison Spray
    1st (4 slots):Cure Wounds (-5)
  • CON Sleep (-5)
  • INT False Life (-5)
  • WIS Thunderwave
    2nd (3 slots): Enlarge/Reduce (-5)
  • CHA Misty Step (-5)

Save Throws: Haste
3rd (2 slots): Call Lightning

Stone's Endurance: When this creature takes damage

Skills: it can use it's reaction to decrease that damage by 1d12. Add Con mod to total. Can do this once per long rest.

Languages:

Challenge: (0 xp)

Actions