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Yedri - Gnome Rogue

Yedri - Gnome Rogue Small Humanoid, Neutral Evil 0 xp

  • Armor class 16 (Studded Leather)
  • Hit points 13
  • Speed 30
  • STR 10 (0)
  • DEX 18 (+4)
  • CON 10 (0)
  • INT 16 (+3)
  • WIS 12 (+1)
  • CHA 14 (+2)

Save Throws: Dexterity +6 , Intelligence +5

Skills: Acrobatics +6 , Investigation + 7 , Sleight of Hand +6

Senses: Darkvision 60'

Languages: Common, Gnome,

Challenge: (0 xp)


Sneak Attack : Can add another 1d6 damage when sneaky

Actions

Shortbow : +6 to hit, 80' range
1d8+4 piercing damage

Dagger : +6 to hit
1d4+4 piercing damage

Grasha - Half-Orc Barbarian

Grasha - Half-Orc Barbarian Medium Humanoid, Chaotic Neutral 0 xp

  • Armor class 17 (Half-Plate)
  • Hit points 20
  • Speed 30
  • STR 18 (+4)
  • DEX 14 (+2)
  • CON 16 (+3)
  • INT 10 (0)
  • WIS 8 (-1)
  • CHA 8 (-1)

Save Throws: Strength +6 , Constitution +5

Skills: Athletics +6 , Intimidation +3

Senses: Darkvision 60'

Languages: Common

Challenge: (0 xp)


Rage : +2 damage, resistant to slash, pierce, & bludgeon

Actions

Greataxe : +6 to hit
1d12 + 4 Slashing

Coravor - Half-Elf Sorcerer

Coravor - Half-Elf Sorcerer Medium Humanoid, True Neutral 0 xp

  • Armor class 13 (Leather)
  • Hit points 7
  • Speed 30
  • STR 10 (0)
  • DEX 14 (+2)
  • CON 12 (+1)
  • INT 12 (+1)
  • WIS 12 (+1)
  • CHA 16 (+3)

Save Throws: Constitution +3 Charisma +5

Skills: Arcana +3 Deception +5

Senses: Darkvision 120'

Languages: Common, Elven

Challenge: (0 xp)


When reduced to 0 health, Con save of 5+(damage) to drop to 1 HP instead [useable once]

Actions

Dancing Lights to charm mimics

Ray of Frost : +5 to hit, 60' range
1d8 cold damage, speed reduced by 10' for a turn

Shortsword : +4 to hit, melee
1d6+2 piercing damage


Sleep : Roll 5d8, creatures below that total fall asleep
Useable twice