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Ghoul

Ghoul Medium Undead, 0 xp

  • Armor class 12 (Natural)
  • Hit points 28 (5D8)
  • Speed 30 ft
  • STR 13 (+1)
  • DEX 15 (+2)
  • CON 10 (0)
  • INT 7 (-2)
  • WIS 10 (0)
  • CHA 6 (-2)

Damage Immunities: Poison

Condition Immunities: Charmed, Exhaustion, Poisoned

Senses: Darkvision 60ft, Pass Percption: 10

Languages: Common

Challenge: (0 xp)

Actions

Bite: Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: 2d6 + 2 piercing damage.

Claws: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 2d4 + 2 slashing damage. If the target is a creature other than an elf or Undead, it must succeed on a DC 10 Constitution saving throw or be Paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.