Aggressive.As a bonus action, the orc can move up to its speed
toward a hostile creature that it can see.,,Orc
Greataxe. Melee Weapon Attack: +5 to hit, reach 5 ft., one target.
Hit:9 (1d12 + 3) slashing damage.
Javelin. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target.
Hit:6 (1d6 + 3) piercing damage.
Aggressive. As a bonus action, the orc can move up to its speed toward a hostile creature that it can see
Gruush's Fury. The orc deals an extra 4 (1d8) damage when it hits with a weapon attack (included in the attacks)
Multiattack. The orc makes two attacks with its great axe or its spear
Greataxe. Melee Weapon Attack: +6 to hit, reach 5ft., one target. Hit: 15 (1d12+4 plus 1d8) slashing damage
Spear. Melee or Ranged Weapon Attack: +6 to hit, reach 5ft., or range 20/60ft., one target. Hit: 12 (1d6+4 plus 1d8) piercing damage, or 13 (2d8+4) piercing damage if used with two hands to make a melee attack.
Battle Cry (1/day) Each creature of the war chief's choice that is within 30 feet of it, can hear it, and not already affected by Battle Cry gain an advantage on attack rolls until the start of the war chief's next turn. The war chief can then make one attack as a bonus action.