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Armored Blue Dragon Wyrm Dragon, Construct, Lawful Evil 7 2,900 xp

  • Armor class 21 (Hardened Plate)
  • Hit points 65 (10d8+20)
  • Speed 15 ft., fly 20 ft.
  • STR 20 (+5)
  • DEX 12 (+1)
  • CON 15 (+2)
  • INT 10 (0)
  • WIS 12 (+1)
  • CHA 15 (+2)

Save Throws: Dex +3, Con +4, Int +2, Wis + 3, Cha +4

Skills: Stealth +4, Perception +5

Damage Resistances: Slashing,

Damage Immunities: Lightning

Condition Immunities: Incapacitated, Charmed

Senses: Blindsight 20 ft.

Languages: Common , Telepathy with Master

Challenge: 7 (2,900 xp)

Actions

Multiattack. The Dragon can make three Attacks. One with its Bite, and two with its claws. It can use Screech instead of its bite.

Powered Bite. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit 11 (2d4+6) piercing damage plus 5 (2d4) poison damage. If the target is a creature, it must succeed a DC 15 Strength Saving Throw, or be knocked prone.

Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit 15 (2d6+8) slashing damage.

Screech. (Recharge 5-6) The Dragon Lets out a Painful Screech, all creatures within 20ft that the Dragon is Hostile towards must make a DC 12 Consitution Saving Throw or be Knocked Prone. They must remake the save at the start of their turn to get up.

Legendary Actions

Armored Blue Wyrm can take 3 legendary actions, choosing from the options below. Only one legendary action can be used at a time and only at the end of another creature's turn. ARmored Blue Wyrm regains spent legendary actions at the start of its turn.

Detect. The dragon makes a Wisdom (Perception) check.

Repair. The Dragon Heals 31 (7d6+7) Health. It can only use this if it is below half Health.

Claw (Costs 2 Actions). The Dragon makes a Claw Attack

Screech (Costs 3 Actions). The Dragon Uses its Screech.