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Azer Elemental, Lawful Neutral 2 450 xp

  • Armor class 17 (Natural, Shield)
  • Hit points 39
  • Speed 30
  • STR 17 (+3)
  • DEX 12 (+1)
  • CON 15 (+2)
  • INT 12 (+1)
  • WIS 13 (+1)
  • CHA 10 (0)

Save Throws: Con +4

Damage Immunities: Fire, Poison

Condition Immunities: Poisoned

Senses: Perception 11

Languages: Ignan

Challenge: 2 (450 xp)

Heated Body: A creature that touches the azer or hits it with a melee attack while within 5 feet of it takes 5 (1d10) fire damage.

Heated Weapons: When the azer hits with a metal melee weapon, it deals an extra 3 (1d6) fire damage (included in the attack).

Illumination: The azer sheds bright light in a 10-foot radius and dim light for an additional 10 feet.

chaotic evil


Warhammer: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage, or 8 (1d10 + 3) bludgeoning damage if used with two hands to make a melee attack, plus 3 (1d6) fire damage.,,Gargoyle

Legendary Actions

Medium elemental