Party level: to



Change class color:
Back to default color


Sorry guys, I need to pay server's bills.
=_=
Download PDF
Liked it?
Support on Patreon


Contacts:
if you have any ideas, email me

if you want to help me, you can donate :3
Webmoney Yandex

Share your spellbook:
In Tobolar we trust!
Last monsters:
What do you think?
http://beta.hardcodex.ru :3

Scelerus' Skeleton Medium undead, lawful evil 1/2 100 xp

  • Armor class 13 (armor scraps)
  • Hit points 31 (2d8+4+18)
  • Speed 30 ft.
  • STR 10 (0)
  • DEX 14 (+2)
  • CON 15 (+2)
  • INT 6 (-2)
  • WIS 8 (-1)
  • CHA 5 (-3)

Damage Resistances: Vulnerable to bludgeoning

Damage Immunities: poison

Condition Immunities: Poisoned, Exhaustion

Senses: darkvision 60 ft., passive Perception 9

Languages: understands Common and Halfling but can't speak

Challenge: 1/2 (100 xp)


A skeleton reanimated by the illithilich Scelerus

the Abhorrent. Many are actually several halfling skeletons assembled into a large amalgam, and all of the skulls have a large whole in the front cranium.

Actions

Multiattack: The skeleton makes two melee attacks.

Scimitar: +4 hit, 1d6+9 slashing damage.

Shortbow: +4 hit, range 8-/320 ft., 1d6+9 piercing

damage.

Scelerus' Infiltrator Small humanoid (halfling, lawful evil 0 xp

  • Armor class 14 (leather armor)
  • Hit points 21 (6d6)
  • Speed 25 ft.
  • STR 10 (0)
  • DEX 17 (+3)
  • CON 11 (0)
  • INT 12 (+1)
  • WIS 11 (0)
  • CHA 10 (0)

Skills: Deception +2, Insight +2, Investigation +5, Perception +4, Persuasion +2, Sleight of Hand +5, Stealth +5

Damage Resistances: poison

Condition Immunities: resistance against Poisoned

Senses: passive Perception 14

Languages: telepathy 60 ft., Deep Speech, Common, Halfling

Challenge: (0 xp)


Cunning Action.

Sneak Attack (2d6).

Illithid Infiltrator: This creature is possessed by an intellect devourer.

Detect Sentience (300 feet, Int 3 or higher).

Actions

Multiattack: The infiltrator makes two melee attacks.

Scimitar: +5 hit, 1d6+3 slashing damage.

Hand crossbow: +5 hit, 30/120 ft. range, 1d6+3 damage.