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Zahar the Dark Consort Humanoid (Shadar-Kai), Lawful Evil 9 5,000 xp

  • Armor class 19 (Plate Armor)
  • Hit points 104
  • Speed 30
  • STR 20 (+5)
  • DEX 13 (+1)
  • CON 16 (+3)
  • INT 16 (+3)
  • WIS 8 (-1)
  • CHA 10 (0)

Save Throws: Str +8, Con +6

Skills: Dece. +3, Inti. +8, Athl. +8, Arca. +6

Damage Resistances: Necrotic

Condition Immunities: Frightened, Disarmed

Senses: Darkvision 120'

Languages: Common, Draconic, Infernal

Challenge: 9 (5,000 xp)

One with Shadows: May go invisible while in the shadows.

Shadow Curse (1/LR): When reduced to 0 hp, instead go to 1 hp and gain become exhausted.

Shadow Jaunt (1/SR): You can cast the misty step spell once using this trait. (bns 30 ft. teleport)

Spell Slots: 4 (1st lvl), 2 (2nd lvl)

Cantrips Known: Chill Touch, Minor Illusion

Spells Known:
1st: Absorb Elements, Shield
2nd: Darkness, Shatter, Mirror Image, Invisibility


Multiattack: The Consort can make two attacks with its weapons or one weapon and one spell.

Greatsword: +9 to hit, 2d6+6 slashing, reach 5 ft. (reroll 1s or 2s)

Trident: +8 to hit, 1d6+5 piercing, reach 5 ft./ thrown 20/60 ft. (may summon his javelin back immediately after thrown)

Chill Touch: +6 to hit, 2d8 necrotic, 120 ft. (can't regain hp until your next turn)

Absorb Elements: Acid, Cold, Fire, Lightning, or Thunder resistance vs. 1 atk, first melee hit next rnd +1d6+1d6/SL dmg (reaction)

Shield: If hit by attack +5 AC until start of next turn, or stop Magic Missile spell (reaction)

Shatter: 10-ft rad all 3d8+1d8/SL Thunder dmg, save halves, Con. save DC 14, 60 ft.

Darkness: 15 rad, 60ft., Conc. for 10 min.
Mirror Image: 3 Illusions, random attack, AC 11, 1 min
Invisibility: 1+1/sl invisible, Conc. for 1 hour.

Legendary Actions

The Consort can take 2 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The dragon regains spent legendary actions at the start of its turn.

-Move without taking oppurtunity attacks.
-Cast a cantrip.
-Attack with his Trident.