Multiattack. The skeleton makes three attacks: one
with its bite and two with its claws.
Bite. Melee Weapon Attack: +7 to hit, reach 10 ft.,
one target. Hit: 15 (2d10 + 4) piercing damage.
Claw. Melee Weapon Attack: +7 to hit, reach 5 ft.,
one target. Hit: 11 (2d6 + 4) slashing damage.
Breath Weapons (Recharge 5-6). The dragon uses
one of the following breath weapons.
Shard Breath. The dragon exhales bone shards in a
30-foot cone. Each creature in that area must
succeed on a DC 14 Dexterity saving throw,
taking 36 (8d8) piercing damage on a failed
saving throw, or half as much damage on a
Noxious Breath. The dragon exhales a putrid
cloud of noxious gas in a 30-foot cone. Each
creature in that area must succeed on a DC 14
Constitution saving throw or it is poisoned for 1
minute. A creature poisoned in this was can
repeat the saving throw on the end of its turn.