Fey Ancestry: You have advantage on saving throws against being charmed, and magic can’t put you to sleep.
Trance: meditate for 4 hours instead of sleep.
Keen Senses: proficiency in the Perception skill.
Elf Weapon Training: proficiency with the longsword, shortsword, shortbow, and longbow.
Mask of the Wild: can atempt to hide in foliage or natural climate phenomena.
Multiattack. The Innkeeper-Barmaid makes two weapon melee attacks or two ranged attacks.
Dagger. Melee Weapon Attack +3 to hit, range 20/60, one target. Hit: 3 (1d4 +1 ) piercing damage.
Properties: Thrown: range 20/60, Finesse, Light, It's actually a kitchen knife.