Keen Smell. The rat has advantage on Wisdom
(Perception) checks that rely on smell.
Pack Tactics. The rat has advantage on an attack roll
against a creature if at least one of the rat's allies is within
5 feet of the creature and the ally isn't incapacitated.
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one
target. Hit: 4 (1d4 + 2) piercing damage.
Spellcasting. Yusdrayl is a 2nd-level spellcaster. Her spellcasting
ability is Charisma (spell save DC 13, +5 to hit with spell
attacks). She knows the following sorcerer spells:
Cantrips (at will): mage hand, prestidigitation, ray of frost,
shocking grasp
1st level (4 slots): burning hands, chromatic orb, mage armor
Sunlight Sensitivity. While in sunlight, Yusdrayl has disadvantage
on attack rolls, as well as on Wisdom (Perception) checks
that rely on sight.
Pack Tactics. Yusdrayl has advantage on an attack roll against
a creature if at least one of her allies is within 5 feet of the creature
and the ally isn't incapacitated.
Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target.
Hit: 4 (ld4 + 2) piercing damage.
Martial Advantage. Once per turn, the hobgoblin can deal an extra 7 (2d6) damage to a creature it hits with a weapon attack if that creature is within 5 feet of an ally of the hobgoblin that isn't incapacitated.
Longsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 2) slashing damage, or 6 (1d10 + 2) slashing damage if used with two hands.
Longbow. Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 5 (1d8 + 2) piercing damage.
Spellcasting. Grenl is a 1st-level spellcaster. Her spellcasting
ability is Wisdom (spell save DC 11 , +3 to hit with spell attacks).
She has the following cleric spells prepared:
Cantrips (at will): poison spray, thaumaturgy
l st level (2 slots): bane, inflict wounds
Nimble Escape. The goblin can take the Disengage or Hide action as a bonus action on each of its turns.
Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.
Shortbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Proficiency Bonus: +2
Spellcasting.The druid is a 4th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). It has the following druid spells prepared: Cantrips (at will): ruidcraft, poison spray, shillelagh 1st level (4 slots): cure wounds, entangle, faerie fire, thunderwave 2nd level (3 slots): barkskin, flaming sphere
Quarterstaff.Melee Weapon Attack: +2 to hit (+4 to hit with shillelagh), reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage, 4 (1d8) bludgeoning damage if wielded with two hands, or 6 (1d8 + 2) bludgeoning damage with shillelagh.
Wand of Entangle:
This wand has 7 charges. While holding it, you can use
an action to expend 1 of its charges to cast the entangle
spell (save DC 13) from it.
The wand regains ld6 + 1 expended charges daily at
dawn. If you expend the wand's last charge, roll a d20.
On a 1, the wand crumbles into ashes and is destroyed.
Barkskin. Sir Braford's AC can 't be lower than 16.
CHA
14 (+2)
Special Equipment. Sir Braford wields Shatterspike, a magic
longsword that grants a + l bonus to attack and damage rolls
made with it (included in his attack). See appendix B for the
item's other properties.
Tree Thrall. If the Gulthias Tree dies , Sir Bra ford dies 24
hours later.
Longsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one target.
Hit: 8 (ld8 + 4) slashing damage, or 9 (ldlO + 4) slashing
damage if used with two hands.
Reaction:
Protection. When a creature Sir Braford can see attacks a target
other than him that is within 5 feet of him, he can use a reaction
to use his shield to impose disadvantage on the attack roll.
Barkskin. Sharwyn's AC can't be lower than 16.
CHA
9 (-1)
Special Equipment. Sharwyn has a spell book that contains the
spells listed in her Spellcasting trait, plus detect magic and
silent image.
Spellcasting. Sharwyn is a 1st-level spellcaster. Her spellcasting
ability is Intelligence (spell save DC 13, +5 to hit with spell attacks).
She has the following wizard spells prepared:
Cantrips (at will): light, prestidigitation, ray of frost
1st level (2 slots): color spray, magic missile, shield, sleep
Tree Thrall. If the Gulthias Tree dies, Sharwyn dies 24
hours later.
Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft. , one target.
Hit: 4 (ld4 + 2) piercing damage.