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Thug

Thug Medium Humanoid, Any non-good 1/2 100 xp

  • Armor class 11 (leather armor)
  • Hit points 32 (5d8+10)
  • Speed 30ft
  • STR 15 (+2)
  • DEX 11 (0)
  • CON 14 (+2)
  • INT 10 (0)
  • WIS 10 (0)
  • CHA 11 (0)

Skills: Intimidation +2

Senses: Passive Perception 10

Languages: Common, Racial

Challenge: 1/2 (100 xp)

Thugs are ruthless enforcers skilled at intimidation and
violence. They work for money and have few scruples.

Pack Tactics. The thug has advantage on an attack roll against
a creature if at least one of the thug's allies is withi n 5 feet of
the creature and the ally is n't incapacitated.

Actions

Multiattack. The thug makes two melee attacks.

Mace. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature.
Hit: 5 (1d6 + 2) bludgeoning damage.

Heavy Crossbow. Ranged Weapon Attack: +2 to hit, range
100/400 ft., one target. Hit: 5 (1d10) piercing damage.