Thugs are ruthless enforcers skilled at intimidation and
violence. They work for money and have few scruples.
Pack Tactics. The thug has advantage on an attack roll against
a creature if at least one of the thug's allies is withi n 5 feet of
the creature and the ally is n't incapacitated.
Multiattack. The thug makes two melee attacks.
Mace. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature.
Hit: 5 (1d6 + 2) bludgeoning damage.
Heavy Crossbow. Ranged Weapon Attack: +2 to hit, range
100/400 ft., one target. Hit: 5 (1d10) piercing damage.