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Acolyte - Fire

Acolyte - Fire Medium Humanoid, Any Alignment 1/4 50 xp

  • Armor class 10
  • Hit points 9 (2d8)
  • Speed 30
  • STR 10 (0)
  • DEX 10 (0)
  • CON 10 (0)
  • INT 10 (0)
  • WIS 14 (+2)
  • CHA 11 (0)

Skills: Religion +2, Medicine +2

Senses: Passive Perception 12

Languages: Any one (usually Common)

Challenge: 1/4 (50 xp)

Acolytes are junior members of a clergy, usually answerable to a priest. They perform a variety of functions in a temple and are granted minor spellcasting power by their deities.

Spellcasting.
The acolyte is a 1st-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks).

The acolyte has following cleric spells prepared: Cantrips (at will): light, sacred flame, thaumaturgy 1st level (3 slots): bless, cure wounds, sanctuary

Actions

Club.
Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.