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Zombie; Medium undead; neutral evil; 8; ; 22; 3d8+9; 20 ; 13; 6; 16; 3; 6; 5; Wis+0; ; ; Poison ; poisoned; darkvision 60 ft

Zombie; Medium undead; neutral evil; 8; ; 22; 3d8+9; 20 ; 13; 6; 16; 3; 6; 5; Wis+0; ; ; Poison ; poisoned; darkvision 60 ft passve perception 8; understands those it knew in life, but cannot speak ; 1/4; 50; ; Slam. Melee weapon attack. +3 to hit 0 xp

  • Armor class reach 5 ft (one target. 1d6+1 bludgeoning damage. ; ; Undead fortitude: if damage reduces the zombie to 0 HP)
  • Hit points it must make a Constitution saving throw with a DC of 5+the damage taken (unless the damage is radiant or from a crit. On a success)
  • Speed the zombie drops to 1 HP instead.
  • STR (-5)
  • DEX (-5)
  • CON (-5)
  • INT (-5)
  • WIS (-5)
  • CHA (-5)

Languages:

Challenge: (0 xp)

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