Zombie; Medium undead; neutral evil; 8; ; 22; 3d8+9; 20 ; 13; 6; 16; 3; 6; 5; Wis+0; ; ; Poison ; poisoned; darkvision 60 ft
Zombie; Medium undead; neutral evil; 8; ; 22; 3d8+9; 20 ; 13; 6; 16; 3; 6; 5; Wis+0; ; ; Poison ; poisoned; darkvision 60 ft passve perception 8; understands those it knew in life, but cannot speak ; 1/4; 50; ; Slam. Melee weapon attack. +3 to hit
0 xp
Armor class
reach 5 ft (one target. 1d6+1 bludgeoning damage. ; ; Undead fortitude: if damage reduces the zombie to 0 HP)
Hit points
it must make a Constitution saving throw with a DC of 5+the damage taken (unless the damage is radiant or from a crit. On a success)
Speed
the zombie drops to 1 HP instead.
STR (-5)
DEX (-5)
CON (-5)
INT (-5)
WIS (-5)
CHA (-5)
Languages:
Challenge: (0 xp)